AI Insights · Timothy · October 2025
Top 5 Science Games on iOS in Australia: Q3 2025 Performance
Explore the performance trends of the top science games on iOS in Australia during Q3 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.
The third quarter of 2025 saw varied performance trends among the top science games on iOS in Australia. Here's a closer look at how these games fared, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations experienced fluctuations in its weekly revenue, starting at approximately $1.8K and ending at $939, with a notable peak of $1.7K in early September. Downloads began at 711, gradually declining to 382 by the end of the quarter. Active users started at 1.7K, peaking at 2.1K in late September before dropping to 1.4K.
Cell to Singularity: Evolution by Computer Lunch saw a significant increase in weekly revenue, reaching over $1K in September. Downloads surged from 139 to 926 at the start of September, then leveled off. Active users grew from 232 to 472 by early September, maintaining stability through the quarter.
Jetpack Joyride by Halfbrick Studios showed consistent weekly downloads, starting at 907 and climbing to 1.3K by the end of September. Revenue remained steady, peaking at $384 in mid-August. Active users displayed a fluctuating pattern, peaking at 2.6K in late July before settling around 2K.
Plague Inc: Scenario Creator also from Ndemic Creations had modest revenue, starting at $86 and reaching a peak of $173 in early August. Downloads remained low, fluctuating slightly between 6 and 18.
Idle Human by Green Panda Games experienced a decline in revenue, starting at $71 and dropping to $2 by the end of the quarter. Downloads decreased from 148 to 54, while active users saw a decline from 634 to 481.
For more detailed insights into the performance of these apps, visit Sensor Tower.